Playing with Videogames

Playing with Videogames

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Playing with Videogames documents the richly productive, playful and social cultures of videogaming that support, surround and sustain this most important of digital media forms and yet which remain largely invisible within existing studies. James Newman details the rich array of activities that surround game-playing, charting the vibrant and productive practices of the vast number of videogame players and the extensive 'shadow' economy of walkthroughs, FAQs, art, narratives, online discussion boards and fan games, as well as the cultures of cheating, copying and piracy that have emerged. Playing with Videogames offers the reader a comprehensive understanding of the meanings of videogames and videogaming within the contemporary media environment.alt; WhyAndHow.htmlagt; Frasca, G. (2001) Videogames ofthe Oppressed: Videogames as a Meansfor Critical Thinking and Debate, Masters thesis (Georgia ... French, M. (2007) a#39;Sony and Media Molecule land on LittleBigPlaneta#39;, Develop ... Game Boy Game Pak Troubleshooting a€“ Specific Games: 2.

Title:Playing with Videogames
Author: James Newman
Publisher:Routledge - 2008-08-18

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